My time optimizing graphics performance on the OLPC XO 1.75 laptop

Last summer after a year of graduate school, I was looking for an interesting project to work on. After asking around, Chris Ball found me in the #xorg-devel IRC channel and set me up working with One Laptop per Child. I started working with Chris and Jon Nettleton on improving the graphics performance of the ARM-based XO 1.75 laptop. The graphics drivers were in a state of flux, and in a number of cases the Sugar interface felt noticeably slower than on the VIA-powered XO 1.5. We wanted to know why it was slower and how to quantitatively measure graphics performance of real-world applications.

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