SDLPong
The purposes of this project are numerous. Firstly, it's a great way (and excuse) to learn SDL. Moreover, I need something to keep me occupied in my C++ class at school while the rest of the class is learning what '+=' does.
Eventually, I'd like to replicate 4 Player Pong and include network support.
Latest Release is version 1.5, released on 1 April, 2006. tar.bz2 tar.gz
Screenshot of SDLPong in SkyOS
Screenshot of SDLPong in Linux
SVN Access:
svn co svn://mattst88.com/svn/sdlpong
This project has ended in favor of glpong.
glpong
SDL is nice, but OpenGL is nicer. I'm still using SDL for the Windowing system, input, and loading images; but OpenGL is going to be doing the main drawing. It doesn't do much currently, but some objectives for this project are:
- Learn OpenGL
- Networked multiplayer
- 4 player support
- Allow for multiple balls at a time
Newest Snapshot is dated 2006-07-30: tar.gz
SVN Access:
svn co svn://mattst88.com/svn/glpong
This project has ended in favor of glpong3d.
glpong3d
This project attempts to offer the the feel of the flash game curveball but do it in C and OpenGL. Instead of 1 player versus the computer as in curveball, glpong3d will only support 2 player games by way of networked multiplayer.
SVN Access:
svn co svn://mattst88.com/svn/glpong3d
Email me if you'd like to work on the project

